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first_imgBuilding on theories used to describe magnets, scientists have put together a model that captures something very different: voting patterns in U.S. presidential elections. In the model, just two factors directly influence someone’s vote: the proportion of Republicans and Democrats in a voter’s home county and that same proportion in the county where they work. For example, a person who voted Republican in one election and lives in a politically neutral county but works in a heavily Democratic county would likely vote for a Democrat in the next election. Rather than trying to predict the winner in a series of elections, the researchers focused on the distribution of Republican margins of victory across U.S. counties as well as how correlations between two counties’ vote shares changed with the distance separating them, quantities more commonly used to describe the transition from a demagnetized block of iron to a magnetized one. Combining the model of social influence with U.S. census data on commuting patterns, the researchers predicted a bell curve distribution of county-level margins of victory and surprisingly long-range correlations between counties; that suggests that some counties, at least, could feel the effects of social pressures in counties on the other side of the nation, they report this month in Physical Review Letters. What’s more, those patterns were a close match to the actual election data, putting a new spin on some old ideas.See more ScienceShots.Sign up for our daily newsletterGet more great content like this delivered right to you!Country *AfghanistanAland IslandsAlbaniaAlgeriaAndorraAngolaAnguillaAntarcticaAntigua and BarbudaArgentinaArmeniaArubaAustraliaAustriaAzerbaijanBahamasBahrainBangladeshBarbadosBelarusBelgiumBelizeBeninBermudaBhutanBolivia, Plurinational State ofBonaire, Sint Eustatius and SabaBosnia and HerzegovinaBotswanaBouvet IslandBrazilBritish Indian Ocean TerritoryBrunei DarussalamBulgariaBurkina FasoBurundiCambodiaCameroonCanadaCape VerdeCayman IslandsCentral African RepublicChadChileChinaChristmas IslandCocos (Keeling) IslandsColombiaComorosCongoCongo, The Democratic Republic of theCook IslandsCosta RicaCote D’IvoireCroatiaCubaCuraçaoCyprusCzech RepublicDenmarkDjiboutiDominicaDominican RepublicEcuadorEgyptEl SalvadorEquatorial GuineaEritreaEstoniaEthiopiaFalkland Islands (Malvinas)Faroe IslandsFijiFinlandFranceFrench GuianaFrench PolynesiaFrench Southern TerritoriesGabonGambiaGeorgiaGermanyGhanaGibraltarGreeceGreenlandGrenadaGuadeloupeGuatemalaGuernseyGuineaGuinea-BissauGuyanaHaitiHeard Island and Mcdonald IslandsHoly See (Vatican City State)HondurasHong KongHungaryIcelandIndiaIndonesiaIran, Islamic Republic ofIraqIrelandIsle of ManIsraelItalyJamaicaJapanJerseyJordanKazakhstanKenyaKiribatiKorea, Democratic People’s Republic ofKorea, Republic ofKuwaitKyrgyzstanLao People’s Democratic RepublicLatviaLebanonLesothoLiberiaLibyan Arab JamahiriyaLiechtensteinLithuaniaLuxembourgMacaoMacedonia, The Former Yugoslav Republic ofMadagascarMalawiMalaysiaMaldivesMaliMaltaMartiniqueMauritaniaMauritiusMayotteMexicoMoldova, Republic ofMonacoMongoliaMontenegroMontserratMoroccoMozambiqueMyanmarNamibiaNauruNepalNetherlandsNew CaledoniaNew ZealandNicaraguaNigerNigeriaNiueNorfolk IslandNorwayOmanPakistanPalestinianPanamaPapua New GuineaParaguayPeruPhilippinesPitcairnPolandPortugalQatarReunionRomaniaRussian FederationRWANDASaint Barthélemy Saint Helena, Ascension and Tristan da CunhaSaint Kitts and NevisSaint LuciaSaint Martin (French part)Saint Pierre and MiquelonSaint Vincent and the GrenadinesSamoaSan MarinoSao Tome and PrincipeSaudi ArabiaSenegalSerbiaSeychellesSierra LeoneSingaporeSint Maarten (Dutch part)SlovakiaSloveniaSolomon IslandsSomaliaSouth AfricaSouth Georgia and the South Sandwich IslandsSouth SudanSpainSri LankaSudanSurinameSvalbard and Jan MayenSwazilandSwedenSwitzerlandSyrian Arab RepublicTaiwanTajikistanTanzania, United Republic ofThailandTimor-LesteTogoTokelauTongaTrinidad and TobagoTunisiaTurkeyTurkmenistanTurks and Caicos IslandsTuvaluUgandaUkraineUnited Arab EmiratesUnited KingdomUnited StatesUruguayUzbekistanVanuatuVenezuela, Bolivarian Republic ofVietnamVirgin Islands, BritishWallis and FutunaWestern SaharaYemenZambiaZimbabweI also wish to receive emails from AAAS/Science and Science advertisers, including information on products, services and special offers which may include but are not limited to news, careers information & upcoming events.Required fields are included by an asterisk(*)last_img read more

first_imgUS$17.00 Buy TodayYesterday7 days ago30 days ago $12.07 $17.00 center_img $17.00 E3 2019 – Arkane’s next big game is called Deathloop and it’s basically Groundhog Day were transformed into a high-octane grindhouse FPS.   Deathloop is a new first-person shooter from the Dishonored devs at Arkane Lyon. It’s built around a simple premise: two assassins, Colt and Juliana, are caught in a never-ending dance of death. Juliana is in the Black Reef, a self-described paradise that’s gone to hell, and Colt is on the outside trying to find their way in. Both assassins have crazy powers including teleporting, zapping, and a force push. Deathloop has a distinct midnight movie style to it that reminds me of Quentin Tarantino’s Grindhouse, and promises to deliver the stellar level design and player choice Arkane is known for. “Deathloop combines a mind-bending story with meticulously designed levels, and of course, Arkane’s signature gameplay that lets you approach any situation any way you like. Because in the endless clash between these two extraordinary assassins, how you play, is up to you.”  If we had to guess, Deathloop is a kind of mix of narrative-driven campaign with a two-player PVP design where you die, die, and die again. No release date was announced for Deathloop. Check below for more info: Announced at the 2019 Bethesda Showcase, watch the announcement teaser for “DEATHLOOP,” a first-person action game from Arkane Lyon. “DEATHLOOP” transports players to the lawless island of Blackreef in an eternal struggle between two extraordinary assassins. Explore stunning environments and meticulously designed levels in an immersive gameplay experience that lets you approach every situation any way you like. Hunt down targets all over the island in an effort to put an end to the cycle once and for all, and remember, if at first you don’t succeed… die, die again. Dishonored 2 – PlayStation 4last_img read more